DOI: 10.1111/jcal.12954

Paper Summary:

Title: Using digital gamification to improve language achievement, foreign language enjoyment, and ideal L2 self: A case of English as a foreign language learners

Author(s): Liu, Gi‐Zen (author);Fathi, Jalil (author);Rahimi, Masoud (author)

Year: 2024

DOI: 10.1111/jcal.12954

URL: https://doi.org/10.1111/jcal.12954

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2024-08-06, ∼567👍, 0💬